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Old Jan 12, 2008, 10:11 PM // 22:11   #41
Ascalonian Squire
 
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Originally Posted by freekedoutfish
3) Since you have factions, take your character to the Canthan capital Kanang (or what ever its called) and get them max 1.5k armor ASP.

I don't think this will be of a benefit - I looked up the stats & the Elite from Marhans Grotto holds the same AR as the ones in Canthan
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Old Jan 12, 2008, 10:20 PM // 22:20   #42
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You are prolly the first one Ive heard saying that guildwars is a hard game, it really isnt.
And if you want a good story line and no challanges, read a fantasy book or something, a game is supposed to be challanging, although gw isnt.

Also, everyone here have sometimes lost a mission 10 times in a row due to various causes, what did we do? Thought about what went wrong and checked forums for tactics until we made it, we didnt try to make a-net change the whole game just because me and my, in this case husband, didnt play smart enough.

No flaming, just think you should think about buying a game if you cant handle a bit of lose sometimes.
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Old Jan 12, 2008, 10:20 PM // 22:20   #43
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Originally Posted by S_Scarlet
You do realise you just need one copy of each game and you can install it on multiple machines in one house? If you bought more then one copy of each machine you may have wasted money!

We spoke with many people who were playing the game prior to our purchase - they all said that while you can install it on more than 1 machine, you have to have the individual activation codes to play mulitple accounts.
Thats true if you're not planning to use the same account on each machine.

But if you want to just play under the same password and username on more then one machine, you just need to use the same install CD and log in using that same P and UN. I've done that with my PC and laptop and I didnt need a seperate copy for each machine!

If ive miss understood you I apologise, but you say you bought all 3 campaigns for 3 machines! So you own each campaign 3 times? Does that mean you installed 1 different account on each machine?

I could understand wanting to have 2 accounts; one for your husband and one for you so you can play together. But I dont quite understand why you bought a 3rd one?

Sorry its none of my business tbh, but im just curious!

If thats how you want to use the game then great!

But like I say, your want for an easy mode isnt really need IMO. Given enough time and experience and using those tips I suggested about buying bonus and skill packs from the online store... you should do fne.
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Old Jan 12, 2008, 10:24 PM // 22:24   #44
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Originally Posted by freekedoutfish
I could understand wanting to have 2 accounts; one for your husband and one for you so you can play together. But I dont quite understand why you bought a 3rd one?

No worries I don't mind you asking at all. I got into GW - then twisted hubbies arm to play....the snowball continued and before long our son was eager to join

It also allows us the option for company to play occasionally
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Old Jan 12, 2008, 10:29 PM // 22:29   #45
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Two ppl and 6 proper heros cant fail nm really.
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Old Jan 12, 2008, 10:52 PM // 22:52   #46
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Normal mode is already to easy, an easy mode would be like god mode

/not signed
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Old Jan 12, 2008, 11:06 PM // 23:06   #47
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Sorry, a certain challenge is required. GW already has a fairly low standard in this regard, and - SURPRISE? - the game is about you picking the right skills and using appropriate strategies to make it.

GW already suffers under the "you cannot fail anymore" syndrome.

It already makes it players so easy that they do not learn to make a proper, strong build that works - as everything works fine. This totally destroys the game.

So a big NO, no chance, Scarlet.

Part of your problem is for sure that you made it far with abysmal builds and no proper knowledge of the game. Because it was just TOO easy you know fail hard at the first minor challenge.


Give it another try, as people pointed out, it is not true that GW is an unforgiving game for experts. Ask people for builds, advice on missions and so on. Your own experience of the game will become better with some new ideas given to you.
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Old Jan 12, 2008, 11:10 PM // 23:10   #48
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Quote:
Originally Posted by S_Scarlet
No worries I don't mind you asking at all. I got into GW - then twisted hubbies arm to play....the snowball continued and before long our son was eager to join

It also allows us the option for company to play occasionally
Fair enough, that makes sense! I wish my family was that into games
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Old Jan 12, 2008, 11:21 PM // 23:21   #49
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Originally Posted by freekedoutfish
Fair enough, that makes sense! I wish my family was that into games

I hear that alot - I also hear alot of guys who wish their g/f or wives would play with them LOL
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Old Jan 12, 2008, 11:26 PM // 23:26   #50
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First and foremost, I address this "suggestion" with a /notsigned.

Second, how about you do some research and ask some questions on how to play better before you suggest an easier form of the game?

You didn't know what an MM was? And it sounded like you didn't know why you were stuck on certain parts of the game. Researching and knowing what you have to do in the mission before you do it might take you as much time as doing it over three or four times, but at least you can get through it easily, get through it once, and learn a little bit about the game as you play.

If you join an active enough guild or alliance, they may be able to help you out as well, in knowledge and in helping hands.
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Old Jan 12, 2008, 11:31 PM // 23:31   #51
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/definately notsigned

Sorry, but I don't see why there is any reason at all to make an easier form of NM. Any half decent builds can do well. With all the fairly overpowered builds out there (Sab's Triple Necromancers, W/P Godmode, Paragon's in general), any area can be steamrolled through.
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Old Jan 12, 2008, 11:33 PM // 23:33   #52
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Just because I do not familiarize myself with the slew of abbreviations that are used in conjunction with GW - doesn't mean much. There are so many different shorthands and abbreviations for the character builds....and frankly I don't have a life that allows me to spend countless hours on this game - Would it be nice? Of course... but I love my pay check & lifestyle more.

As for the guilds - many people have offered this suggestion, but the fact is I don't like to be tied to any obligation. I help whenever I can - because I want to, not because I have to
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Old Jan 12, 2008, 11:35 PM // 23:35   #53
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Quote:
Originally Posted by S_Scarlet
Phoenix, may I just say that the day will come, perhaps in GW and perhaps in a real life situation when you need help... and when you put out the request, all you will get in return is sour jokes and ridicule all aimed at you.

Atleast when people on GW ask for help - even with the small stuff I do whatever I can to offer assistance. Its people like you that give humans a bad name
this doesn't belong in sardelac anymore, but /care

Try getting a nice guild, are tons of guilds that aren't filled with 13 year old kids =)
Second, either message me or some other guys here and ask them for help. Most will help you at understanding the game better.

and btw, Phoenix fails. He is bad at the game as well, but I shouldn't be trolling here.
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Old Jan 12, 2008, 11:44 PM // 23:44   #54
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There is another problem w/ adding an easy mode - would people use it as a crutch to speed to the more desirable areas of the game, thus shortening the overall experience and become unhappy w/ the game's length?

I worry that people would cruise through on easy mode then complain that there isn't enough to do, or that, well, the game isn't challenging.

While you can absolutely H/H the game, it isn't meant to be particularly easy. I suppose it comes down to individual player preference - you have people that want god mode to play the game through with, while you want others that have to earn each and every advancement w/ many hours' work...
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Old Jan 12, 2008, 11:51 PM // 23:51   #55
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Originally Posted by S_Scarlet
I don't think this will be of a benefit - I looked up the stats & the Elite from Marhans Grotto holds the same AR as the ones in Canthan
Sorry I meant in the sense that you can get 1.5k max armor sooner by crossing from lions arch to cantha buying it from there, instead of waiting for the desert location.

That should then make areas after lions arch or areas earlier in nightfall alot easier!

The main way your going to make the game easier is getting the maxed out heroes from the GWEN expansion!
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Old Jan 13, 2008, 04:05 AM // 04:05   #56
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Scarlet, Normal Mode and Hard Mode are insanely easy if you use the proper builds and build up proper gameplay (If your IQ is greater than 60 this should only take 2-3 hours). Just develop new builds for you and your heroes and bring henchmen that would benefit you in certain areas.
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Old Jan 13, 2008, 04:11 AM // 04:11   #57
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Here's the thing, they probably do not want to devote the resources to create an "easy" mode for the few that have a frustrating time with Normal Mode. NM can get "challenging" in a few spots, maybe, but really it's about learning and getting better and eventually NM becomes a snoozefest. Learn your skills, and you're on the forums anyway so ask for advice and read threads and you should get good enough.
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Old Jan 13, 2008, 04:56 AM // 04:56   #58
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Scarlet, you can ignore Phoenix. Hang around on the forums long enough and you'll learn he's a fool.

Seriously, though... (and, yeah... I know I can be an elitist jerk at times )
But... You just need to get better at the game, basically. There's no reason why you should be able to beat the game without improving; I've almost never played a decent game that simply let you win without having some basic skill in it first.

For Guild Wars PvE, these means a few things:

Builds. For both yourself and your heroes, having a decent skillbar is one of the most crucial factors to success, especially for less experienced players. Basics to take into consideration are...
- Energy-management skills on casters
- attack buffs for physicals
- skills that are totally awesome and super-powerful, things like [skill=text]mind blast[/skill], [skill=text]protective spirit[/skill] and [skill=text]rodgort's invocation[/skill]. Learn what they are, and use them.
- skills that just plain suck. [skill=text]flare[/skill], [skill=text]healing breeze[/skill], [skill=text]mending[/skill] and [skill=text]power shot[/skill] are obvious examples of weak skills. Learn them, and remove them from your skillbar.
- bringing skills to counter particular threats - I'll use your case of that Charr-assault quest. The start can be a pain with constant high-damage physical Charr, but they are just that - physicals. Giving Jora [skill=text]"shields up!"[/skill], and putting [skill=text]ward against melee[/skill] and/or [skill=text]blinding flash[/skill] on the eles will cut the damage you take significantly.
- skills that Heroes use well. Basically, the AI has very good reflexes and can monitor everything going on at any one time. This makes them potent Necromancers and interrupters, as they can monitor any hexes in play/minions alive and use the skills appropriately; and they're accurate at nailing skills.


... I'll post some more in a while if I remember... Got a naughty kitty to deal with
For build advice, you can PM me (i herd i waz gud ) or go to the Campfire.

Last edited by Stormlord Alex; Jan 13, 2008 at 04:58 AM // 04:58..
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Old Jan 13, 2008, 05:00 AM // 05:00   #59
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Along with what everyone else here has said, if you are having trouble with being swarmed by multiple groups in an area, one human player in the party should carry a longbow for pulling groups seperately. Most groups are incredibly easy to kill by themselves, but once you get two or three lumped together, then you will get wiped very easily.

Basically, to pull a group, just select a target, flag all your heroes back and have everyone but the guy who is pulling stand back, and shoot that target and run back to your party. The target and all the other guys in that group will follow, but, most of the time, the other groups will not, allowing you to easily kill them.

And don't be discouraged by people like Phoenix. As you've probably realised, there will always be people who think they are better than you because they have been playing longer and have learnt all the little tricks to succeed. Just keep persisting, and it will get easier.
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Old Jan 13, 2008, 05:39 AM // 05:39   #60
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I sympathise with the op as when I first started some areas seemed impossible.
I began as a mesmer and found life tough, but after running through the games with a ranger and a necro, I found the "impossible areas not so tough".
Later I did the same areas as my Mesmer and found them equally possible, I guess my tactics were better by then.


Problem with the easy option would not be a question of drops or xp but rather access to map areas.
I think it would be difficult and time consuming for arenanet to allow for such a play option while preventing such players getting the benifits of standard play.
ie
Complete the game in easy mode does not enable hard mode, neither should you be able to complete main missions to master level.
No cap sigs for elite skills etc etc
I think there would have to be another choice on character setup for such a thing to work.
PVP PVE and PVE easy mode
Once a character is created as a "easy mode" character it can never be changed to play in normal mode.
That might work but its a whole lot easier to improve play style.


Might I ask the op if they play as a team with henchemen ?
I have found that to be a really bad idea and far harder than playing as a single character with ai help.
2 players give conflicting orders to the henchemen who spend all their time running between the players getting ready to use skills then running back to the other player.
Its ok with heroes but not henchemen.
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